Daniel Blackburn

Dog Game #1

Games

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This game has a retro aesthetic and is deliberately challenging to play.  Gameplay is survival based with no win state. The aim is to delay the inevitable for as long as possible.   Gameplay becomes increasingly frantic and claustrophobic as the game window gets smaller as chunks are removed by ‘splitters’.  Gameplay can also be disorientating as collisions with enemies cause the game window jump to a random location on the desktop.

I hope you enjoy it. More info and download link here

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Ludum Dare Time Again

Browser Games, Games

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The theme was ‘Discovery’ and my entry can be found here. It’s called the Detectorizer and it is evil. I don’t have much to add at the moment as it’s late and I’ve been coding quite a lot in the last 48 hours. Time for a rest.

The Detectorizer

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Playful in NY

Events

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I’m in New York with Tuomo preparing for this weekends Playful event, part of NY design week. Tuomo is exhibiting Playkka and together we are running a kids solar sound toy making workshop this Sunday afternoon. If you are nearby come along to Gansevoort plaza in the meatpacking district. It’s free to take part and should be noisy and fun.

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Ludum Dare 14

Games

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It’s happening now and I am doing my best to make a game for it.

more to follow…

update : 17 hours down, 31 to go. I think it’s time for a rest.  It’s been a productive first day and I’ve got a just about playable version.  Lots of things to do tomorrow though not least improve the graphics as it looks about as exciting as a crossword at the moment.

update : Blimey that was hard work but the finishing line is within sight.  Here is a release candidate.

Download Murus RC1

update : Final compo version here. Sadly I had to remove the audio due to an annoying bug.  I’ll post a fixed version in the next couple of days. Hope you like it.

danblack_LD14_murus.zip

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Do you Kodu?

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kodu

I don’t know much about Kodu as I’ve not used it myself.  What I do know is that It’s from Microsoft Research and runs at a slightly overkill 486.47fps.  Apparently It is an icon based game creation language interface aimed at children.  Teaching children to program is a good thing and what better inspiration than creating games.  It might be fun and hopefully inspirational but personally I’m sceptical about how much children will learn from this kind of approach.

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Alternative Parties and Technology Loving

Events

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I’ve not been to many events this year but the two I have made it to have been excellent. One I already new about but the other was new to me.  Recently I was kindly invited to take part in a workshop for a major Finnish mobile phone company. The workshop was very interesting but also excellently timed as it coincided with Alternative Party 2008.  I only got to attend briefly but really enjoyed what I saw.  A nice mixture of old computers, demos, electronics, art and of course beer.

radioactiv music at altparty

The other event I’ve been to is WeLoveTechnology and which I should know about as Lisa organises it.  It was a smaller salon event this year but it was as interesting a celebration of all things technological as ever. I especially enjoyed meeting Yuri Suzuki as I really love his work.

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TileToy @ Sauma @ Dansk Design Center

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Sauma at the DDR

TileToy is now in Copenhagen at the DDR as part of the continuing Sauma world tour. Sadly I couldn’t make it to the opening but Tuomo did make it. There are more details and some images on his blog.

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mySQL the Game

Browser Games, Games

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mySQLgame does away with fancy interfaces and hackneyed story lines and serves up it’s gameplay raw. As the developers put it Are you tired of browser-based games that are thinly veiled interfaces for databases? Finally, there’s a game that just is a database!.  If you love points and who doesn’t, then this applications games for you.  Mmmm points.  Who thought SQL database queries could be so much fun.

mySQLgame

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World of PlayCraft

Browser Games, Games

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We’ve come a long a long way from the days of SEUCK. While looking into weird and possibly wonderful world of Flex, I came across PlayCrafter. It’s only in Alpha at the moment but it is already looking interesting. It’s a browser based game creator where you can make, play and share games all from the comfort of your favourite browser Firefox. The editor is pretty limited and the games people have made so far aren’t up to much but it’s early days. Worth a look if you have fond memories from the heady days of the 8-bit game creator.

PlayCrafer

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WoW without the Wow

Games

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The excellent Progress Quest by Eric Fredricksen was originally released in 2002 as an EverQuest parody. Although it does a pretty good job of parodying pretty much every other MMORPG as well. The first time in a while that the game (well zero player game) rather than the players has made me LOL. Roll your character then just sit back and enjoy. You don’t even need to faceroll.

Oh the progress bar bar

(Progress Quest via Indie Games)

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